Heyo, seems I’m a little late to the team picking, curious if any groups are still looking for a 3d technical artist to help out?
I’ve worked on animated films about 10 years using Maya & Houdini, then did official filters for instagram (GLSL), and vr apps for Meta in Unity after that. Been using Unity ~4 years for work doing mobile & vr/ar app dev, but no real games, this would be my first game jam.
For my usual daily job I uv, rig, fix/pack textures, make assets engine ready, write tools, and any shader dev work (GLSL & ShaderLabs), classic tech artist, but I’m unemployed at the moment, so I have some free time!
If you’re curious- https://procstack.github.io/