edit 2: I think I've hit the limit for how many team members I can handle, sorry folks. D:
Hi, I'm Speedrockstrong, a computer programmer who makes games for fun. I'd love to meet and work with new people for this gamejam! (≧▽≦)
I've been programming for years, and making little games for just as long.
1. What can I do?
- Programmer (My main thing)
- Game design
- Basic art & animation (2D and 3D)
- Basic sfx
- Writing/narrative
- Music?? It's been a long time since I wrote a track, but I have done it. ¯\_("/)_/¯
My most recent game is here: https://speedrockstrong.itch.io/bounding-bloom It's a 3D platformer that I think turned out really well.
I've also got a lot of games made for weekend gamejams on my page here: https://speedrockstrong.itch.io/
2. What would I like to focus on?
I'd like to focus on programming complex interactions, and making a very usable game. My engine of choice is Godot, it's been a lot of fun to use lately.
I'm also considering messing around with 3D modelling.
3. What can't I do?
Really nice art/graphics. Nice music or sfx.
4. What don't I care about?
Please do whatever with the music and sfx. d( ´ ▽ ` d )
5. What is my time commitment to this project?
About 15 hours a week.
6. What kind of games do I like? What genres or game types would I like to try making?
I like Fighting games, Turn-based strategy games, Card games, Platformers, Puzzle games, and Adventure/Metroidvania games. RPGs, Visual Novels, Racing games, and FPS games can be okay too.
My favorite games are: Cave Story, Rivals of Aether, Hollow Knight, Library of Ruina, Zelda: Phantom Hourglass, Rain World, Outer Wilds, and Spelunky.
tldr; I'd be happy with most genres. (^o^)
7. What kinds of skills am I looking for?
Anyone with art or music skills would be awesome!
Other programmers would also be cool, but I might not be able to pull off the art and music to the level we'd want ( . _ .).
edit: I would prefer to keep the team size at 4 people or fewer though. It gets tricky to organize (X_X).

