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(prob taken) Godot Code/Music/SFX/maybe some art/game design

A topic by morgan created Mar 13, 2025 Views: 191 Replies: 8
Viewing posts 1 to 3
Submitted (4 edits)

hi i’m morgan, i use godot 4 and i’m a generalist who prefers dark, 3d, scifi/futuristic/urban games, but that’s flexible.

im interested in doing multiple things but if it involves coding or implementing it in game, it should be using godot, and i can’t use unreal due to limited storage space and performance.

if time zone matters to you, right now my schedule is most aligned with west coast US time zone i think. i’m not sure how much time i can spend next month, but unless anything changes i can probably spend 6 hours a day, maybe more even.

if it is godot, i can contribute making sure it works and builds on mac, as that is what i use.



what i think im pretty good at:

  • coding (gdscript and others, including gdextensions using nim)
  • shaders (visual and code)
  • music (generally dark, electronic, ambient, and with minimal melody. i can provide demos over discord)
  • sound effects (i have some on itch that include some good ui sounds, but that’s only a subset of what i can do)
  • game design (i tend towards larger ideas so it would be good to practice on smaller ideas)
  • worldbuilding


what i can somewhat do:

  • 3d modeling (not faces, not people, not creatures, nothing super detailed)
  • some art and design (i do texture generator shaders in blender but that takes a while and probably isn’t necessary)
  • visual direction (i’d love to work with an artist on this, i have some ideas, but they could also do the direction on that themselves completely)


what i am looking for:

  • artist(s)
  • programmer(s) (especially if i have to focus more on audio)
  • 3d modeler(s)
  • music/sfx people (especially if i have to focus on something else)


i have an idea that would work for the first two themes in the poll that is fairly self contained as far as modeling goes, mainly just a single room, essentially a 3d interface to a 2d game, including some worldbuilding and story outline.

i have another idea for the second and third which would have a larger linear world you go thru but with simpler mechanics/interactions, that leans a bit more on art.

both of those i think could be expanded upon into full games on steam if whichever was well received or if we got along well and felt like it anyways.


i have reached out to jlothamer and not heard back. i have reached out to sirshrugsalot13 and talked. that team situation is up in the air until i hear from jlothamer. i am keeping my options open for now.

currently i am working with people from here: https://itch.io/jam/collab-jam-25/topic/4645020/im-looking-to-start-a-team-want-to-make-a-game-in-godot

if it would be an issue for you to work with a queer woman, please be upfront with that if i contact you, i would like to avoid any disruptions down the line or other issues.

Submitted (1 edit)

bumping this

i reached out to jlothamer and have heard nothing from them, i reached out to sirshrugsalot who i talked to and they said that jlothamer talked to me which i have not, possibly just some miscommunication, but i’d like to keep my options open either way, so still feel free to ask if you’re interested.

Hey, are you still looking for teammates? I do 3d stuff and a little code. I also enjoy playing with music. For 3d, I'm mostly focused on environment and lighting, but have touched everything at one time or another. My portfolio is realistuc Unreal stuff, but I realize the scope of a jam and using Godot requires stylization and lower spec assets - something I'm excited to try. https://artstation.com/steen3d

Submitted (1 edit)

currently i’m working with a few people from this thread. we’re probably full up but i asked them. the idea i have for the jam project does involve 3d but prerendered, are you able to do 3d modeling?

edit, looking at your artstation i’m guessing yes. the modeling would be the inside of a wizard tower with some different images rendered for states of moved switches or such.

https://itch.io/jam/collab-jam-25/topic/4645020/im-looking-to-start-a-team-want-to-make-a-game-in-godot

Submitted

also, what is your time zone roughly?

I can definitely handle pre-rendered 3d. I joined a team on another jam today, but I still may be able to help. I'll take a look at the schedule for both and see if it feels possible. I'm in EST time zone. 

Submitted

ah yea no worries if you’d rather just do that. i should be able to manage the 3d stuff i mentioned (sorta somewhere between sam and max hit the road and myst), so it’s fine either way. i let the others know, and there’s a discord invite in that thread if you wanna join and chat.

I appreciate it, and it sounds like a cool thing to make. I'm afraid of overcommitting, so I think I'm going to leave it to you. I look forward to seeing what you make, and hopefully we can work on something in the future!

Submitted

works for me, hope you and that other team can make something cool as well.