Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Blorp's Antidote AdventureView game page

Dodge, and detox in a race against time!
Submitted by loose chicks (@7loosechicks) — 54 minutes, 40 seconds before the deadline
Add to collection

Play game

Blorp's Antidote Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#952.5563.500
Theme matching#1042.3733.250
Overall#1142.1002.875
Fun Factor#1191.9172.625
Gameplay innovation#1381.5522.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members (number, nicks, discord if you want)
Solo - @loosechicks (Discord)

Did your team make the majority of the art and music during the jam?
No, used owned assets

Game engine

Unity

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

You did a good job!! Good luck in the future

Submitted(+1)

The game is a lot of fun, and it's also very visually beautiful. Everything is well done, congratulations, 20/20!

Submitted

Sorry, I wanted to show your game some love but I won't download and run random executables. Consider making your games playable in the browser to reach a wider audience!

Submitted(+1)

I like the bit of story in the beginning, adds to the immersion. In the first round I didn't really understand the relation between the mushrooms and fumes, but next round I understood that they give you protection for fumes of the same color. A nice change would be a bit slower pace at the start to be able to better read the dialogue and it would also be cool if the character stopped when losing or had a dying animation. 

Submitted(+1)

nice game i liked it

Host (1 edit) (+1)

Fun game, nice UI!
Thank you for taking part in Coco Code Game Jam! 🎉

Submitted(+1)

Looks great, but not quite sure how the mushroom mechanics work in relation to the fog.

Developer

You don't get "damaged" (poisoned) for a short duration after consuming a mushroom while it's on cooldown. I was hoping I'd have enough time to visually show that on the player's cart/characters, but ran out of it 😅

So basically use a mushroom if you see you can't avoid a could by moving around.