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Poi(s)son's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay innovation | #1 | 3.974 | 3.974 |
Overall | #6 | 3.678 | 3.678 |
Visuals | #9 | 4.053 | 4.053 |
Theme matching | #25 | 3.579 | 3.579 |
Fun Factor | #35 | 3.105 | 3.105 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
Eneko
Did your team make the majority of the art and music during the jam?
Yes, all of it.
Game engine
Godot
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Comments
I really like the art style and the music. Cutting mechanic is a bit too hard in my opinion, I was only able to do it once. Even if I follow the line perfectly, it just fails almost every time. Other than that, the game is really fun and I would definitely recommend other people to play it for themselves.
Thank you very much! Maybe I'd have to put some markers to tell when you get out of the cutting zone to communicate it more clearly.
It's an interesting game, I liked the visual style and the gameplay itself, it's not annoying, + music and sounds, there aren't that many of them, but they complement the game. Thank you for your work.
Thank you very much! It's the best I could do with the time I had :)
Too complicated, but it`s good idea
Hehe, definitely challenging!