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Muzzle Flash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #4 | 2.800 | 2.800 |
Overall | #5 | 2.600 | 2.600 |
Design | #5 | 2.600 | 2.600 |
Enjoyment | #5 | 2.600 | 2.600 |
Presentation | #6 | 2.800 | 2.800 |
Relevance to Theme | #6 | 2.200 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is very simple, like, too simple for me to really say anything about it, so I'll owe you this one sorry x3
Menu music is catchy and I like slugun, so I guess there's that.
Only comment I have for real is that hitboxes are ridiculously big, way more than they would be acceptable. Like, even while crounching I still got hit despite not touching any bullets at all. Remenber that you always need to keep your hitboxes smaller than your sprites, and for a bullet hell you need to take that to the extreme. When I booted the game up I instantly assumed the eye of the char was gonna be the hitbox, it would've felt way better if this was the case.