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Paradoxide's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #6 | 4.250 | 4.250 |
Smooth, Polished & Bug Free | #7 | 3.875 | 3.875 |
Overall | #15 | 3.550 | 3.550 |
Likely to Release | #15 | 3.500 | 3.500 |
Aesthetic (Art, Audio) | #19 | 3.500 | 3.500 |
Interesting Gameplay / Fun | #31 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What a fantastic job! All I had to do for one month was filling in a form. The rest of the time I could look out the window. The boss didn't even complain once.
Hahaha Ikr, perfect job fr
I like several of the ideas behind this game. It clearly tackles the issue of climate change head-on by presenting players with a number of ethical questions. The player has the autonomy to make decisions in the game, similar to how we all have autonomy in our own lives to make choices around environmental impact. Aesthetically, the art sets a nice scene and is pleasant throughout the experience.
I have a couple of notes of feedback as we move into this final week. First, when looking out the window, some of the question text gets cut off. It may be helpful to reduce the size to make sure it fits. Second, the employer metric slides when you click on it. I don't believe it should have this functionality. Third, I stopped receiving new text messages for several months when inputting accurate data. Finally, I did not hear any audio. Adding in a couple of sound effects (even if it is just the sound of the ocean or the computer) will help deepen the player's experience.
Hope this is helpful during this last sprint. Wishing you the best as we move forward!
Thank you so much for your feedback they are super helpful! We will address these issues you mentioned, thank you so much!