Play Game
Rescue the Frog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #14 | 3.651 | 4.000 |
Likely to Release | #14 | 3.651 | 4.000 |
Overall | #20 | 3.323 | 3.640 |
Smooth, Polished & Bug Free | #21 | 2.921 | 3.200 |
Aesthetic (Art, Audio) | #22 | 3.469 | 3.800 |
Interesting Gameplay / Fun | #28 | 2.921 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The WASD mechanic was a bit difficult for me to understand, maybe it's just because I'm not good with it. But otherwise the game looks very polished! I like the water mechanics and the fact that you can redo a jump, though not too much otherwise the heat will get you. It feels very natural and organic.
I really like the QTEs and jump bar in this game. My only issue is that I don't pay attention to the side facts because I'm more focused on getting the frog to the lily pads. Additionally, a quick pop-up at the beginning might help explain the gameplay better.
I like how many different options there were for choosing my frog, but I couldn't tell how to unlock them. I think you should include that information on the frog select screen.
Love the idea of being able to play as different frogs! I thought the visuals were nice and benefitted the overall narrative as well. Will there be a win state, or will the game just focus on distance traveled? Also could you explain the quick time WASD mechanic? I'm personally not a fan of those so I played without it. I also liked how in the starting menu the weather popups showed, since they were a bit hard to read while playing.
Looking forward to seeing how it evolves from here!