I’m very impressed by the level of detail in your plan. The art looks great, and it’s good to see you already have characters planned out. That being said I think this is quite an ambitious project. In particular, the Metroidvania aspect tends to result in quite large and complex levels that may be a stretch for this time frame.
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Prototype F's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Promising Idea - How interesting is the concept? Would you want to play it? | #18 | 4.333 | 4.333 |
Well Planned Production - Is there a clear production plan? | #20 | 3.833 | 3.833 |
Aesthetic / Art / Sound - How cohesive is the aesthetic? Is there a clear theme? | #22 | 3.833 | 3.833 |
Use of Themes - how effectively or uniquely does it engage in the jam's themes? | #25 | 4.167 | 4.167 |
Overall | #28 | 3.900 | 3.900 |
Reasonable Scope - How reasonable is the scope for the timeline of the jam? | #49 | 3.333 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your concept engage in the jam's themes?
Our game will be focusing deforestation and the issues that industrial lumber yard cause.
Use of Theme / Inspiration
The themes we will be discussing in our game will be self discovery and self discovery because our protagonist loses his home due to deforestation, and he has duties that he must adhere to since he is the guardian of nature. We find that the theme of self discovery is very essential to our topic, being newly formed game devs discovering our skills and responsibilities it's something that's very important to us. We are incorporating the themes through our dialogue between the characters. Were heavily inspired by Japanese Mythology since our characters will all be based on them.
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