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Tailing Torment's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #5 | 3.724 | 3.926 |
Engagement | #6 | 3.795 | 4.000 |
Sound | #7 | 3.479 | 3.667 |
Visuals | #8 | 3.900 | 4.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I JUST WANTED MY CHEEEEEEEEEEEESEEEEE
For a game that, when boiled down to its basic elements is pretty straightforward, there are so many little genius design choices that I cannot help but applaud. The controls are intentionally a little obtuse at first, perhaps "easy to learn, hard to master" is apt, because my second go-around I was kinda zooming through the rat tunnels at a satisfying rhythm. Even so, I had to be careful because If i got TOO excited, I'd just alert the rats. It's sorta a delicate dance between movement and stealth that is satisfying to get the hang of.
I love how the map is in the corner of your eye most of the time, which makes it so I don't have to constantly pull up the map to orient myself silent hill style. I also love how the map has to be toggled between pickups and enemies, meaning you have to sacrifice knowledge of one thing for another at any given time. For such a simple premise, you added just enough spice and complexity to make it something genuinely replayable and tense. Fantastic work!
Oh damn, I love this game! The unique controls and map is great, great core concept, love me some rage gaming.
Those controls are so infuriating in the best possible way! I only managed to get 2 cheese