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A jam submission

VileBastardsView game page

Submitted by YaBoiTechno — 16 minutes, 4 seconds before the deadline
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VileBastards's itch.io page

Results

CriteriaRankScore*Raw Score
Design#43.5003.500
Artistic#44.0004.000
Overall#63.1003.100
Gameplay#62.7502.750
Technical#82.7502.750
Theme#112.5002.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • THe idea is interesting and the artsyle is pretty, but I felt lost and the gameplay was weird. Bullets went through walls and the overall story was just not there. It felt almost done, but so much was missing.
  • Overall it was a fun game, found a few glitches, the most notable one was bullets going through the walls. I would recommend making the difficulty larger and bringing some story or more info about whats going on. Keep the good work going!
  • Pretty good effort! I like the art style, and I do enjoy this type of gameplay. Could use some polishing, as the bullets can go through walls which kind of gets rid of a lot of the difficulty of the game. The basement portion was a bit confusing for how to proceed further. Unfortunately, as a Hotline Miami clone, it doesn't really fit in with the theme at all so I can't give points in that category. Otherwise, good game!

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Comments

Submitted(+1)

Like the mechanics, odd that the bullets dont collide with walls. Good art direction and judging from the phone call line, a lot of lore to be discovered should the game be further developped.

Developer

One more day and this wouldve been a whole different game...