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A jam submission

The CowardView game page

Submitted by manuel.j3 — 35 minutes, 53 seconds before the deadline
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The Coward's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetics#192.0002.000
Innovation#211.2501.250
Overall#251.2501.250
Gameplay#251.0001.000
Relevance to Theme#261.0001.000
Overall Experience#261.0001.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • The controls need a lot more improvement. It is not at all apparent what the objective of the game is or what the main character is supposed to do. Having the camera rotate along with the mouse movement while the UI is accessible from the same as well as placement of whatever the unity were as well is quite inefficient. Add some text to tell the player what to expect or do in the game.
  • In the Coward, I am not entirely sure as to what you are supposed to do. There was no instructions or clear goals. You place objects but it seems to be chasing a robot. The art was interesting but it as too buggy to play and understand.
  • Wow there isn't much to say about this game because this isnt much of a game. I think the developers got so distracted with making sense of the theme, that not only could they not execute the theme, they really forgot the rest of the game too.

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