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A jam submission

CatacombsView game page

A literal Bullet Hell
Submitted by Funky Mushroom (@funkymushdev) — 1 day, 13 hours before the deadline
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Catacombs's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#94.1484.148
Approachability#124.1484.148
Fun#134.0744.074
Audio#243.8523.852
Visuals#443.9263.926
Theme#683.5563.556
Creativity#763.5193.519

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
(+1)

This game is really nice i enjoy all of the weird items though some I don't fully understand how they work but its cool. I would like  the items when you die and have to restart to spawn faster so i can get back in to game play. other wise really cool game. Have a Great day don't stop making games.

Developer(+1)

Thanks, I'm glad you like it!

Submitted(+1)

Awesome submission! This game is really polished, from the menu to the visuals, SFX & music, everything has been well crafted and integrated together in a very satisfying and juicy roguelike bullet hell! Congratulations!!

Developer(+1)

Thank you!

Submitted(+1)

The game is great. The visuals and audio are probably the best. It feels like a fully polished roguelike game, it reminds me of Enter the Gungeon. 

Amazing entry overall!

Developer

Thank you!

Submitted (4 edits) (+1)

A pretty fun, complete roguelike experience!

A few things to note:

  • Well-presented and great BGM
  • The player’s unupgraded attack feels pretty unsatisfying, from the way you can almost outrun its bullets (especially if you get any upgrades that lower bullet speed) to how it’s completely silent
  • More SFX for enemies getting hit and dying would be nice
  • The player itself is rather slippery, making dodging somewhat hard (and much harder if you have any ice skates, forcing you to stack max health so you can tank the final boss because you’re definitely not going to dodge it)
  • The “not worth my time” calendar item can make basically nothing spawn for certain waves, leaving you with no enemies for a few seconds before the wave just ends itself [EDIT: welp, missed the disclaimer on the front page]
  • An indicator for how much CONFINE time is left would be nice (while there is a music cue, I had to eventually mute the game during a CONFINE because the resulting sound of bullets hitting would blast my speakers)
  • The number of enemy waves between bosses felt like it dragged on a bit, perhaps if there were slightly less waves before each boss?

Developer

Thanks for all the feedback!

Submitted(+1)

Really fun music and nice sounds and graphics. Middle click is not a commonly used button though.. maybe e? Also, I love the intensity it reaches as time goes on!

Developer

I'm glad you liked it! Middle mouse is definitely a weird button, I wish I went with something else instead of that

Submitted(+1)

I'd be glad if you could rate mine!

Submitted(+1)

Rate Guns 'n Droids by Shades of Dark for Bullet Hell Jam 2022 - itch.io

Submitted(+1)

also, I kept sliding through the powerups so the friction physics could be more.

Developer (1 edit)

I will rate it shortly :)

Submitted(+1)

thanks :)

Viewing comments 25 to 21 of 25 · Next page · Last page