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The Universe is dying's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1237 | 1.912 | 3.200 |
Audio | #1333 | 1.554 | 2.600 |
Fun | #1480 | 1.554 | 2.600 |
Game Design | #1487 | 1.554 | 2.600 |
Graphics | #1502 | 1.554 | 2.600 |
Overall | #1511 | 1.554 | 2.600 |
Theme | #1601 | 1.195 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
It is not real ~ Theres no real hope to win
Did you write all the code and made all the assets from scratch?
All code and assets are made from scratch
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Comments
I loved the radar system, But actually i didn't quite understand the goal of the game. Maybe a set of instructions could be helpful.
Very interesting concept! I really liked the radar/minimap's minimalist design, although it would have been nice to have an idea of how close I was to things as I ended up overshooting a lot. The biggest issue was the game needs a tutorial! I had to figure out what I could/should be doing myself, including refuelling and trying to work out the ui elements on the right of the screen like size. The main music was engaging and harmonised with the space theme. Some sounds for the ship and environment would have been a nice touch.