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Let There Be No Toilet Paper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #655 | 2.858 | 3.500 |
Theme | #887 | 2.654 | 3.250 |
Fun | #944 | 2.552 | 3.125 |
Game Design | #1001 | 2.552 | 3.125 |
Overall | #1008 | 2.501 | 3.063 |
Audio | #1025 | 2.245 | 2.750 |
Graphics | #1247 | 2.143 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Using the cart to collect toilet paper has a chaotic tank movement, and the customers are randomly chosen to be moving or not each run, changing the layout each time.
Did you write all the code yourself and made all the assets from scratch?
All the code myself, used public assets.
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Comments
This feels so australian , hahaha
The chaotic movement style was pretty fun and really fit the game.
I don't really like how there is an "you lose" screen if you don't get a certain amount of toilet paper. I would personally have liked more of a high score based approach.
Though the collisions are a bit janky
The game was quite fun. The movement and collisions do still need a bit of polishing. Very chaotic!
I would really appreciate it if you checked out my game.
Game fits the theme well and I like the concept, but the controls and collision could use some work. Turning was too sensitive and the collisions were too big
yeah the collisions too big was my bad attempt at fixing collision bugs, didn’t work out it seems. Thanks for playing!
While it was kinda chaotic, the most chaos came from the glitchy movement and collisions. Its still fun, but it was frustrating to not have smooth collisions.
thanks!! Ya I was having huge problems with the collisions, couldn’t really get it to where I wanted it to be at all, but thanks for playing and appreciate the feedback!