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A jam submission

SideEffectView game page

A platformer with completely ordinary powerups
Submitted by Semilogo — 5 hours, 54 minutes before the deadline
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SideEffect's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#11952.1653.750
Fun#13801.7323.000
Innovation#14201.5882.750
Game Design#14661.5882.750
Overall#14741.5882.750
Graphics#15281.4432.500
Audio#15851.0101.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
There is chaos in the way that the power ups don't do just what they are expected to do

Did you write all the code yourself and made all the assets from scratch?
No. one piece of music was made by sam manchin

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Comments

Submitted

You had the mechanics down, the art style is cute, the music fits well, but the level design needs some serious work. The bird is literally unavoidable in level 1, and the jump right after the bird is way too difficult for level one stuff. Also you can use the A and D keys to move left and right but only arrow key up jumps? That's an odd decision or bug. Still, it had promise, and if this is your first game, it's not a bad attempt. The art as I said is cute and fitting, and the music is pretty good!

Submitted

it a graet game but the level design  is not good.

Submitted

There's potential in this game for sure. Doing the "you get [x] but [y] also happens" is a nice twist on platforming powerups. To shake up things even more, what if side effects were different from level to level? Like, in one level, the heart reverses your controls, but in another it reduces your jump height? As long as the primary effect of the powerup stays consistent.

The thing that confused me most was that I couldn't use the sword the character had to fight the birds. Maybe keep the sword in a scabbard?

There were some QoL features missing, like coyote time. I also found the character getting stuck to the side of platforms a few times. But this is a jam game, and QoL is generally not a priority. Level 3 also had some confusing platform placements right after the speed boost powerup.

Developer

you actually can do that by pressing z. I probably should've put that in the description

absolute trash

i want a refund

i cant believe i spent money on this game

dont be fooled

this creator is an overconfident, boasting, absolute trash creator

it would be better to spend your money on an EA game

Developer

I know this guy IRL, he's joking, don't report him : )

Deleted 3 years ago
Submitted

I like it, the movement controls switching is hard to get used too but it's a good game.