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Tick-Tock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #258 | 3.758 | 3.758 |
Innovation | #378 | 3.242 | 3.242 |
Game Design | #548 | 3.152 | 3.152 |
Audio | #557 | 2.970 | 2.970 |
Overall | #627 | 3.015 | 3.015 |
Theme | #899 | 2.636 | 2.636 |
Fun | #1074 | 2.333 | 2.333 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Tick-Tock fits the theme because you need to manage a bunch of clocks and in the first shift it is manageable but then slowly descends into chaos.
Did you write all the code yourself and made all the assets from scratch?
I wrote all the code and made all the 3d models by myself. I made most of the art myself but some of it I got royalty free online. All the sounds I got from freesound.org and all of this is credited in my game.
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Comments
Graphics where pretty good, well done!😊
Wow! I like Graphics
Game has alot of things. the ani,graphics,I would suggest you to add tutorial how to repair clock and when to click on it.For new player its hard.Ui job is greatly done
Cool graphics! I think better winding method would be by hold ing the button. Instead of clicking you just hold and it winds up at certain speed. My finger hurts from clicking... Otherways, great idea!
Rate my game too - https://itch.io/jam/brackeys-6/rate/1168778
I know, that is a way better way to wind up. But I was turned away from it based on how complicated it looked to measure button holding.
Simple but enjoyable, unclear at first what the goal was, but got it over time, loved the graphics and audio, great game overall!
I liked this game idea. But my mouse isn't like it :)
Good luck in development!
Liked the game! Nice feeling. Great "extra" features like achievements etc.
Just voted since I played it before being able to vote!
This is giving me a myst feel, nice game.