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Boom-Bot Beatdown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #916 | 2.440 | 3.571 |
| Enjoyment | #935 | 2.245 | 3.286 |
| Audio | #960 | 2.049 | 3.000 |
| Gameplay | #980 | 2.049 | 3.000 |
| Overall | #997 | 2.147 | 3.143 |
| Theme | #1033 | 2.245 | 3.286 |
| Innovation | #1089 | 1.854 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The level gets stranger each time you beat it
What code and assets did you not make from scratch during the jam (if any)?
Font - "fixedsys"
Sounds - glitch and player move
Shader
How many people worked on the game?1
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Comments
I love my grandfather's clock
Jesus I tried to get some speedrun tac but man plat is impossible. If you plan on continuing this it can become really smooth experience, I did enjoy it and think it's a good game jam game :)
Thanks! but yeah I didnt expect many people to get plat just because of how much I played and spedran the game. I am considering continuing though, so thanks for the nice feedback!
I couldnt play it, it was extremely laggy.
I think there's something wrong with the web version but i couldn't find a fix in time; it seems to work fine when you download it though