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CaptureTheGoldenScone's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1715 | 1.915 | 3.667 |
| Audio | #1721 | 1.567 | 3.000 |
| Innovation | #1728 | 1.741 | 3.333 |
| Gameplay | #1849 | 1.567 | 3.000 |
| Overall | #1882 | 1.596 | 3.056 |
| Enjoyment | #1998 | 1.393 | 2.667 |
| Visuals | #2024 | 1.393 | 2.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you have to risk you life and your money to try and beat the others also for a little theme the objective you capture are golden biscuits
What code and assets did you not make from scratch during the jam (if any)?
music: https://assetstore.unity.com/publishers/98205
Alteruna SDK:https://assetstore.unity.com/packages/tools/network/alteruna-multiplayer-sdk-free-cloud-solution-217234
How many people worked on the game?1
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Comments
wobbly walking, sword swinging, goofy grunting. What more can I say.
I really enjoyed playing your game thank you
Liked the gladiator area fighting theme. The movement and head bobbing was on the strong wobbly side, could possibly tone it down a bit. It would be nice to have a couple bots to attack with, as there weren't other players online to join a lobby at the time. Great job on making this game though!