Play game
Ghostly's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1413 | 2.093 | 2.833 |
| Innovation | #1825 | 1.600 | 2.167 |
| Gameplay | #1827 | 1.600 | 2.167 |
| Overall | #1836 | 1.682 | 2.278 |
| Visuals | #1877 | 1.723 | 2.333 |
| Enjoyment | #1899 | 1.600 | 2.167 |
| Theme | #2012 | 1.477 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Originally made as loop game, Ghostly is perfectly fit the risk it for the biscuit theme due to the permanent risk of dying by being shot by an enemy or missing a jump or falling.
The second run of the game was updated to increase the difficulty (fewer hearts for your life, more enemies that want to kill you) and an ending was created.
What code and assets did you not make from scratch during the jam (if any)?
The game itself was done 1 month ago for another jam, for Brackeys Jam it received a few update to better fit the theme.
Kenney assets for main character; font and interaction sounds (kenney_pixel-platformer; kenney_kenney-fonts; kenney_interface-sounds);
Background music is Music by alkakrab
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.







Comments
I like the visual style and sounds of this game. But the controls don't seem very friendly to the player, and objects that throw the player up sometimes take the character somewhere in an unknown direction, which makes it difficult to navigate during the jump -~-
Thank you for playing the game and for feedback. Among other things, I will update the controls and jump/air control mechanics after the jam.
Nice background music! has the potential to be a good complex platform game around the jump mechaninc and predicting the position of the enemy.
Thank you for feedback and rating.