Thanks to folk who have already played my game and given me feedback. https://itch.io/jam/brackeys-13/rate/3343004
Really great to have folks playing it...
The game just throws you into it and some comments were referencing the lack of a tutorial...
In truth, I just didn't manage to get a tutorial added, but simple clearer instructions would have be an easy add (lesson learned). I did implement kinda slick tooltips - but those probably aren't sufficient.
If anyone is interested a wee summary I replied to a comment with:
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Drag dice to the target spaces attached to either systems, crew members or missions. Then activate the die by click the green action button. This uses the skill or applies the dice to the system to boost/repair it.
Each crew members has a different skill:
Captain will clone a die / Engineers will subtract 1 / Specialists will add 1
You can also re-roll unused die and spawn in used dice.
Completing missions gives you points...
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I really appreciate your time playing my game and any comments/feedback you might have. Ratings would be sweet too if it's rating worthy.
I am keeping a wee list of games to play and rate (picked up a few from other threads) but thought I'd start my own to get notifications and be able to follow and add to my list.
What do you think about tutorials? I know I will definitely make it less of a vertical learning curve next time to make the next game more approachable at first...
Check out Houston... We have a problem... here - https://itch.io/jam/brackeys-13/rate/3343004
