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Dead!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1260 | 2.451 | 3.125 |
| Enjoyment | #1756 | 1.765 | 2.250 |
| Innovation | #1770 | 1.667 | 2.125 |
| Overall | #1781 | 1.732 | 2.208 |
| Visuals | #1795 | 1.765 | 2.250 |
| Gameplay | #1844 | 1.569 | 2.000 |
| Audio | #1989 | 1.177 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Everything goes wrong
What code and assets did you not make from scratch during the jam (if any)?
I downloaded all from itch
How many people worked on the game?1
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Comments
nice but the pixel art is blurry you should make the texture filtering set to "nearest" Or "nearest neighbor" Or idk because I never used construct before
The textures probably seem blurry because they're scaled up compared to the original ones
I could not get past the first level. For the life of me I couldn't figure out how to pass the spikes on the third platform with door. I am stupid.
Game looks pretty nice though, nice work!
I think my game might be more irritating its a tough call lol