I enjoyed it a lot, great work! But buying fuel just makes the game harder...
Anyway, Great work!
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1787 | 1.698 | 2.500 |
| Audio | #1806 | 1.472 | 2.167 |
| Gameplay | #1809 | 1.585 | 2.333 |
| Visuals | #1923 | 1.585 | 2.333 |
| Overall | #1931 | 1.529 | 2.250 |
| Theme | #1952 | 1.472 | 2.167 |
| Innovation | #2002 | 1.359 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
nothing can go wrong? WRONG! your jetpack can run out of fuel and you can hit your head on all the dangerous rocks trying to make your way out of the hole
What code and assets did you not make from scratch during the jam (if any)?
I made everything in the jam :))
How many people worked on the game?1
I managed to get to the big red thing? Not sure what it is was so I guessed it was the end. The music was nice to listen to (very soothing). I like the movement style, and the shop reminded me of old flash games. I sometimes had a hard time distinguishing between the floor and the wall since both textures look similar. Some variation in textures as you get deeper would be nice. (maybe you could also collect diamonds on the way down to get more money). Well made game :)
Nice idea, The hitboxes feel a bit weird. Mostly bought fuel.
Nice the controls feel great and the upgrades are satisfying to use!
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