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ZipLinner's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1366 | 2.109 | 3.400 |
| Innovation | #1368 | 2.233 | 3.600 |
| Gameplay | #1603 | 1.861 | 3.000 |
| Overall | #1607 | 1.943 | 3.133 |
| Visuals | #1631 | 1.985 | 3.200 |
| Enjoyment | #1676 | 1.861 | 3.000 |
| Theme | #1840 | 1.612 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
the story
What code and assets did you not make from scratch during the jam (if any)?
the player the gun all enemy's basically everything exept for the tile map that was made by Iphigenia Pixels
How many people worked on the game?1
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Comments
fall through the textures on the second level.
yeah sorry that is definetly my bad it was one of the biggest bugs during development and the one I mentioned in the description im very sorry and even if you fell through the textures I hoped you where able to finish it and I hope you enjoyed it . Thanks for playing it still
pretty decent game.
you move waaaaayyyy too quickly at the beginning
maybe the speed should increase as you play?
Thank you for the advice I will try to apply more gradual learning curves in future projects.