Interesting and fun game with nice visuals! You're doing a great job.
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Chaos King's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #133 | 3.810 | 3.810 |
| Gameplay | #293 | 3.476 | 3.476 |
| Theme | #381 | 3.476 | 3.476 |
| Overall | #682 | 3.159 | 3.159 |
| Enjoyment | #755 | 3.143 | 3.143 |
| Visuals | #827 | 3.190 | 3.190 |
| Audio | #1570 | 1.857 | 1.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Depending on how you place your buildings this may spiral out of control.
You've also got to manage 2 resources that are strongly tied together, alongside the board space.
What code and assets did you not make from scratch during the jam (if any)?
All the code was written for the game jam.(by me)
All the art was made for the game jam.(by me)
How many people worked on the game?1
Comments
interesting concept, but feels like lacking in game feedbacks from player's action.
- Needed more consequences, werewolves changes the surrounding peasants, and druid creates forest. Maybe a card that destroys surrounding building.
- Not really understanding what is draft and play power.
- Unsure what the forest does, hope it has impact like peasant can chop woods etc.

The game was nice! I liked the strategic aspect of it. I wish i could see the effect of a card before placing it for the first time, other than I quite enjoyed it. Well done!
Unusual mechanics, well done! Personally I miss some feedback on buildings effects and audio.
Interesting game concept, I like adding new items to see what they are going to do. I could see this game expanded, good job!
I like the idea of building a kingdom! But first 5 minutes I didn't understand that you could click on buildings and see effects. Maybe a tooltip on mouse-over will be clearer. Or even the effect value on top of buildings. Good luck further!
Fun adding chaos! More cards and audio would have been even better! I really enjoyed it though and can see this idea being a fully fledged commercial game one day. Great work!
Great game. Wish there was more variety and would recommend showing what the cards do before they are placed. Placed a werewolf down for the first time without knowing it was about to turn my entire kingdom into werewolfs.
Neat concept, but I think it could've used some more cards, especially more ways to get trust as you just have to fill out a lot of the board with peasant houses. Really good base for something bigger though, good job!
Very interesting game concept. Art direction was so nice also.
At first, I thought it was a bit like Loop Hero and Spirit Island, but the more I played, the more I discovered its own special gameplay mechanics and potential.
With some polishing and further development, I believe it could really shine as an awesome game.
Right now, a tutorial section seems essential, and it would be even better if the outcomes of choices were a more intuitive.
Great job!
this core concept is amazing for people who love card games, strategies, board games etc, as it blends elements of all those. Had fun with it, but the kinda chaotic nature of it and not knowing exactly what i was doing, made me not enjoy it as much as I wanted. Very "lovable" idea though and clearly thought and care has been put into it
This is a very ambitious concept. As a huge deck-building fan, I think your game has huge potential. I think some details could be polished to make this an amazing game. I enjoyed it a lot, great job!







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