Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Chaos KingView game page

A game about trust, chaos, managing resources and your town.
Submitted by Cekitian — 22 minutes, 46 seconds before the deadline
Add to collection

Play game

Chaos King's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1333.8103.810
Gameplay#2933.4763.476
Theme#3813.4763.476
Overall#6823.1593.159
Enjoyment#7553.1433.143
Visuals#8273.1903.190
Audio#15701.8571.857

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Depending on how you place your buildings this may spiral out of control.

You've also got to manage 2 resources that are strongly tied together, alongside the board space.

What code and assets did you not make from scratch during the jam (if any)?
All the code was written for the game jam.(by me)
All the art was made for the game jam.(by me)

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Interesting and fun game with nice visuals! You're doing a great job. 

Submitted

interesting concept, but feels like lacking in game feedbacks from player's action. 

  • Needed more consequences, werewolves changes the surrounding  peasants, and druid creates forest. Maybe a card that destroys surrounding building. 
  • Not really understanding what is draft and play power.
  • Unsure what the forest does, hope it has impact like peasant can chop woods etc. 

Submitted

An interesting management game.

Submitted

I like it

Submitted

The game was nice! I liked the strategic aspect of it. I wish i could see the effect of a card before placing it for the first time, other than I quite enjoyed it. Well done!

Submitted

Unusual mechanics, well done! Personally I miss some feedback on buildings effects and audio.

Submitted(+1)

Interesting game concept, I like adding new items to see what they are going to do. I could see this game expanded, good job!

Developer(+1)

Thanks a lot!

Submitted(+1)

I like the idea of building a kingdom! But first 5 minutes I didn't understand that you could click on buildings and see effects. Maybe a tooltip on mouse-over will be clearer. Or even the effect value on top of buildings. Good luck further!

Developer

This is a common feedback, and you are absolutely right! Tool-tips would greatly improve the game. Thanks a bunch for the feedback!

Submitted(+1)

Fun adding chaos! More cards and audio would have been even better! I really enjoyed it though and can see this idea being a fully fledged commercial game one day. Great work!

Developer

Audio would have helped a lot, I think that will be my main priority (besides more cards and tooltips for them :p) Thanks for the feedback!

Submitted(+1)

Great game. Wish there was more variety and would recommend showing what the cards do before they are placed. Placed a werewolf down for the first time without knowing it was about to turn my entire kingdom into werewolfs.

Developer

Haha, that also happend to me! Tooltips for the cards would help a lot. Thanks for the feedback!

Submitted(+1)

Neat concept, but I think it could've used some more cards, especially more ways to get trust as you just have to fill out a lot of the board with peasant houses. Really good base for something bigger though, good job!

Developer(+1)

Thanks for the feedback! I've tried adding more cards that add trust but I kind of failed. The game design could be improved for sure. 

Submitted(+1)

Very interesting game concept. Art direction was so nice also.

Developer

Thank you for the kind words!

Submitted(+1)

At first, I thought it was a bit like Loop Hero and Spirit Island, but the more I played, the more I discovered its own special gameplay mechanics and potential.

With some polishing and further development, I believe it could really shine as an awesome game.

Right now, a tutorial section seems essential, and it would be even better if the outcomes of choices were a more intuitive.

Great job!

Developer

Thank you for the feedback!

A more in-depth tutorial would help, yes. The early frames don't show that much. Also maybe some tooltips for the cards would make the game better. Maybe even showcase what the buildings does with the shadow of it that hovers.

Submitted (1 edit) (+1)

this core concept is amazing for people who love card games, strategies, board games etc, as it blends elements of all those. Had fun with it, but the kinda chaotic nature of it and not knowing exactly what i was doing, made me not enjoy it as much as I wanted. Very "lovable" idea though and clearly thought and care has been put into it

Developer(+1)

Thanks for the feedback! I know its kind of chaotic, having just the small tutorial at the start doesn't really help. I'll keep in mind when I'll try to fix it!

Submitted(+1)

Oh, very interesting concept! I like that the buildings interact with each other, it has the potential to go very deep, and it's already impressive what you've been able to integrate just for this jam!

Developer

Thanks! The buildings interacting with each-other was my main goal. I think I missed an opportunity to make the arsonist burn all nearby buildings, could've used it agains the werewolves.

Submitted(+1)

This is a very ambitious concept. As a huge deck-building fan, I think your game has huge potential. I think some details could be polished to make this an amazing game. I enjoyed it a lot, great job!

Developer

Thank you very much! Indeed I also believe I could have polished it more, like having sound, that would clearly help haha