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How does the game fit the theme?
The characters in the game try to execute their plans while telling themselves that 'nothing can go wrong.' They do their best to make this a reality. At one point, a character locks the main character's options into a single route, just to make sure that nothing can go wrong. This, however, doesn't work out.
What code and assets did you not make from scratch during the jam (if any)?
Music:
Uncertainty by Arthur Vyncke | https://soundcloud.com/arthurvost
Music promoted by https://www.free-stock-music.com
Creative Commons / Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
https://creativecommons.org/licenses/by-sa/3.0/deed.en_US
Sound Effects:
Game sound, classic coin collect ping, relaxed
Produced by ZapSplat
Game sound, menu button click 1
Produced by ZapSplat
How many people worked on the game?1
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Comments
I REALLY liked the theme of the game! Great submission