The game has some great graphics and gameplay but the control scheme is quite annoying and unintuitive having to use q to switch shot direction as well as having to drive by the shop and try to buy turret before getting destroyed by a bunch of zombies. I think it has potential just tweaking the controls and shop a bit and it's a decent little game! Great job!
Play game
Dead Zone Tower Salvage's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1508 | 2.201 | 3.000 |
| Audio | #1606 | 1.782 | 2.429 |
| Innovation | #1691 | 1.782 | 2.429 |
| Overall | #1707 | 1.817 | 2.476 |
| Enjoyment | #1747 | 1.782 | 2.429 |
| Gameplay | #1751 | 1.677 | 2.286 |
| Theme | #1815 | 1.677 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You had an unstopable base untill it broke down
What code and assets did you not make from scratch during the jam (if any)?
the sound effects are taken from sfxr
How many people worked on the game?1



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