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Just a Normal Day's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1126 | 2.604 | 3.833 |
| Audio | #1269 | 2.265 | 3.333 |
| Overall | #1453 | 2.151 | 3.167 |
| Enjoyment | #1482 | 2.151 | 3.167 |
| Innovation | #1497 | 2.038 | 3.000 |
| Visuals | #1598 | 2.038 | 3.000 |
| Gameplay | #1648 | 1.812 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Anomaly-based game where nothing can go wrong... right?
What code and assets did you not make from scratch during the jam (if any)?
Assets from the unity asset store, fonts from fontspace, audio from unity asset store and pixabay. We did check the licensing for these.
How many people worked on the game?2
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Comments
I really liked the atmosphere, but gameplay-wise it’s kinda boring. The anomalies are easy to spot and eventually, it just turns into constantly pressing the button.
This game could really use a mouse sensitivity slider, but otherwise pretty cool
Very cool, haven't played a game like this before. Sort of like a digital grounders, where you need to keep running back to the button
W