I like the tutorial text on the walls teaching the player how the controls work. I wish the text disappeared after a while since I wasn't sure if I was supposed to stay or leave the building. The music changes when you pull out your gun or hide it is neat. 10/10 thumbnail though.
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WhatCouldGoWong ?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1409 | 2.038 | 3.000 |
| Theme | #1646 | 1.925 | 2.833 |
| Innovation | #1658 | 1.812 | 2.667 |
| Overall | #1681 | 1.849 | 2.722 |
| Visuals | #1692 | 1.925 | 2.833 |
| Gameplay | #1737 | 1.698 | 2.500 |
| Enjoyment | #1787 | 1.698 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The condition in wich the game was made was bound to go wrond
What code and assets did you not make from scratch during the jam (if any)?
Some sound are licence free assets
How many people worked on the game?3


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