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A jam submission

Dive over itView game page

Submitted by zradlosus — 8 minutes, 19 seconds before the deadline
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Dive over it's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#7991.5763.250
Innovation#8451.0912.250
Game Design#8561.0912.250
Overall#8601.0712.208
Audio#8640.7281.500
Fun#8670.9702.000
Graphics#8770.9702.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you diving.

Did you write all the code and made all the assets from scratch?
yes

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Comments

Submitted

The idea and concept are good. But the game controls are a little complicated. Overall nice job)

Submitted(+1)

 I like the game idea of picking up coins to get more upgrades to dive further down, but it is really hard to understand anything in the game because the game is hard to read(for example you start next to a shop, you have to bump into it to buy different powerups that i wasnt sure what they do or how much they would cost, or the ui that tells you how long you can stay underwater(for me it was buggy because it went down really fast after not moving for a long time)). Maybe there should have been some explanaitions for some of the mechanics(for example what the controls are in a menu or on the itch io page, text that tells you what you have bought or maybe a soundeffect for when you picked up a coin (sometimes you can be too fast to notice that you picked up something)).

Developer(+1)

Thanks for telling. Sorry but i started jam after 2 days because iam not at home. And after it i have good prototype but i forgoten about jam and have just 1 hour to finish it. Then i send it 5 minutes before the jam so i doesnt have time to make: sound effects, tutorials or  fixing bugs. Iam just a begginer and this is my first jam so game is extremely buggy. And sorry for my english gramathics.