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Kindergarten Frenzy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUND/MUSIC | #98 | 1.741 | 3.333 |
USE OF THEME | #106 | 1.219 | 2.333 |
Overall | #113 | 1.306 | 2.500 |
ART/VISUALS | #114 | 1.567 | 3.000 |
FUN | #115 | 1.219 | 2.333 |
BOSS DESIGN | #117 | 1.044 | 2.000 |
CONTROLS | #123 | 1.044 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
The weapons that both the main character and the bosses use are made of classroom materials. We had a crafting system to make said weapons but unfortunately we ran out of time and couldn鈥檛 properly implement it into the game.
Does your game utilize the PlusMusic plugin?
No
Did you use any third-party plugins other than PlusMusic?
Modern interiors asset pack from itch, Fire Bullet Gdevelop Extension, Shake Object Gdevelop Extension, Repeat Ever X Seconds Gdevelop Extension , Camera Shake Gdevelop Extension, Flash Gdevelop Extension, AutoTyping Gdevelop Extension, Room Based Camera Movement Gdevelop Extension, Flash Transition Painter Gdevelop Extension, Pixel Perfect Movement Gdevelop Extension.
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Comments
The theme of this game is SO much fun. I think you guys did a good job with the atmosphere. I will be honest though, I couldn't figure out how to get my attacks to land! I knew I could access the weapons with the buttons 1-4 but I was unsure how to make them actually hit the teachers. A pause screen with a more detailed explanation of how to attack would be useful, and/or if you could mess with attacks in the lobby area to get a feel for how they work would be really nice. Maybe a button to speed thru the beginning text would be good too. Overall, great job though!
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I like the ambiance!!! It reminds me when i used to fight with my kindergarden's teacher! But not bc of homework though. The weapons are fun but the gameplay is a bit shaggy. Try to finish it! it could be a really nice game.
I think this definitely has some potential! The weapons in the game are dynamic and definitely play off the makeshift theme, which I think is really cool! I would've loved to see the full crafting system since I think that what's here already is very good, but I also have totally been there before with jam time cutting off certain things. Musically the game starts off really strong and keeps up a really nice track the whole way, so great job with that! Controls are a bit rough, especially with the player feeling a bit too slide-y at points, but that's more of a nitpick. The visuals are really cool and I would have loved to see some more room layouts and more varied bosses with the art you had! Overall a good job and I think itd be fun to see what itd look like with the full crafting system implemented!