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FroggyBonk!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
GAMEPLAY | #1 | 4.000 | 4.000 |
THEMING | #1 | 3.000 | 3.000 |
OVERALL | #1 | 4.000 | 4.000 |
GRAPHICS | #1 | 4.750 | 4.750 |
AUDIO | #2 | 2.500 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How large was the game's team, and who was on it?
Our game was developed by a small team of 4 members:
- Game Designer – responsible for core game mechanics and charge of SFX, BGM
- Programmer – handled gameplay systems, logic, and bug fixing
- Pixel Artist – created all character sprites
- Pixel Artist – created all environment assets
Were any pre-made/external assets used? If so, please specify.
We did not use any pre-made art assets, as we had two dedicated pixel artists on our team. All visuals in the game were 100% handmade and original.
The only external assets used were sound effects and background music, which were downloaded from no copyright / royalty-free sources.
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Comments
I fully love this cute little game, the art is phenomenal and the gameplay at first I thought was super simple but more mechanics were added in, in a way that felt very natural and smooth to grasp. great job!