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|Bolt Graphs (Creative use of Bolt, Graph cleanliness, Graph simplicity)||#7||3.400||3.400|
|Entertainment value (How engaging the entry is)||#9||2.600||2.600|
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback is anonymous and shown in a random order.
What a disaster... that window warehouse was after I was done with it. You set out to make a window destruction simulator and you were successful! I hope you can find ways to optimize the shattering. Also, If you could have more creative ways to destroy glass that would be a lot of fun. I really want to throw a fern through a window.
Fun physics sim entry! The concept is funny and totally on-theme, but I feel like it could have been implemented a bit better. The two main issues for me were input and performance.
Input: I wanted to wreak havoc to that darned company that ruined my life, but I had trouble figuring out *how*. Can I throw things? Push them? Left click seems to do something, but I'm not sure what.
Performance: Boy was that domino effect in the storage room satisfying! ... until the framerate went way down. :/ There are multiple strategies that can be used here: simpler colliders, less precise collision detection, etc.
Overall very fun sandbox with a good sense of humor, just needs a little bit more work. Good job!
Flow Graph / Gameplay Gifs
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