It's always nice to see a different take on tetris. While I do appreciate the monochromotic, sleek color scheme it was quite difficult to see the character- the jump animation was dope. I like the concept of the blocks disappearing after touching them, and it would have been even cooler to have the blocks resume falling because sometimes you'd get in position where you can't get up any further. I think with some minor changes this could be a great platformer!
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Beltris's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic | #5 | 3.500 | 3.500 |
Overall | #10 | 2.500 | 2.500 |
Entertainment value | #11 | 2.000 | 2.000 |
Commitment to theme | #13 | 2.000 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I enjoy the concept of platforming your way through some shifting blocks. It took me awhile to realize what the end goal was and the mechanics gave me some trouble due to my inability to see the ball at some points. I can see this being really quite fun once it is a bit more fleshed out. Good job!
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