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A jam submission

Windy AdventureView game page

Complete short story
Submitted by vstrucovski — 1 hour, 1 minute before the deadline
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Windy Adventure's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetic#53.5003.500
Entertainment value#62.5002.500
Overall#63.0003.000
Commitment to theme#103.0003.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I really love the way this looks and it has a very complete aesthetic. The mechanics can need some minor improvement or just rethinking, otherwise it would be a highly addictive and calming game that I could easily see myself playing over and over.

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Comments

HostSubmitted(+1)

Hey grandma!

This is a super strong entry! I love that you were able to fit in some sort of linear progression, and even a nice organic tutorial in the beginning. I chuckled after the first waypoint where the gas-station person said "I'm always at the gas station" and I go there, and lo and behold they aren't there haha.

As for the controls, it's wild that you got a working plane in 1 week. I think if the plane had more of sense of weight it would feel a bit more fluid. I felt as if I could roll too quickly and even with no throttle I could basically hover. Turning felt dope though, and the UI was super clean and well done. Voxels also worked out really well for this.


Great work this week, Babywka!

Developer(+1)

cool that my really low level writing skill makes you chuckle ;)

It's became much easier to make controls when I opt out gravity on plane's rigidbody #chater

P.S. it is always nice to hear warm words from the king :) thx for playing

Developer (1 edit)

Players, please play working build

https://www.dropbox.com/s/2knrz88gznxfs1p/Build.zip?dl=0