Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Never the endView game page

A short difficult game with platforming style controls and multiple endings. Made for Birbjam #1.
Submitted by Moonaliss — 3 hours, 50 minutes before the deadline
Add to collection

Play game

Never the end's itch.io page

Themes Incorporated
I used the theme is a pretty basic way, and I definitely could've done better. All i really did with the theme was make the player a birb and make flying controls.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

This game interests me.

The music is off putting and mixed with the instant teleportation game mechanic that looks almost like the games glitching pushes this game further in a off putting direction for me.

I persisted on playing it for a while until I got an option to go down one tunnel with an "X" marking it that I thought implied that I shouldn't go down it and another tunnel with a check
mark implying I should. I was to intrigued to go down the tunnel I interpreted as one I shouldn't go down. It seemed like the more interesting choice to me. I wondered what things where going to happen if I made this choice and persisted down the path I assumed I wasn't supposed to go down. With this off putting atmosphere I wondered if the game would take some kind of dark turn however after persisting for an hour I couldn't get past a certain part and after repeatedly trying to get past it I felt I had to stop for my own sake. Maybe I suck ?

I'm not sure if this was the intention but I can see this game being an effective psychological horror game.

Also the simple colours are nice.

Developer (1 edit)

the game was supposed to get MUCH harder at this route, but after some physics tweaking im pretty sure its now impossible after the removal of a helpful bug (you were able to sit on walls ad long as you kept flying into them, and since that only required x movement you could stay on the wall forever, as only Y movement depletes the time you have to fly).  I intend to try to add this "bug" back in as a feature, but if that cant be done, that bit will definitely be nerfed or replaced.