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L.A:S.E.R. - Unity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #572 | 2.324 | 3.600 |
| Presentation | #574 | 2.195 | 3.400 |
| Originality | #661 | 2.066 | 3.200 |
| Fun | #761 | 1.291 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
In my game, you man a giant ray gun designed to fend off alien robots from stealing humanity's newly mastered fusion energy. Besides the game story, I intentionally made the game mechanics depend on physical effort using the controller and making decisions about how powerful to make each ray gun shot.
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Comments
Spritework is really cool and so is the background. Gameplay is very rough and difficult, I don't know if I'm doing it wrong but enemies swarm you too fast and I'm unable to stop them in time. I like the concept of this game though, the laser (when I'm able to use it) is fun to shoot.
felt clunky to play, which made even level 1 a challenge. I like shooting robots with lasers though. never gets old
I’m sorry to hear that! Was it the controls themselves or the explanation of the controls was unclear? It is on purpose that the gun gets harder to move as you charge it more but not sure if that’s what you mean.
Nice sprites!