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Direct Current's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #496 | 2.593 | 3.667 |
| Presentation | #501 | 2.475 | 3.500 |
| Fun | #537 | 2.239 | 3.167 |
| Originality | #540 | 2.593 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
Direct Current was inspired by the generation of electricity in a direct current (or DC) system such as a battery. In batteries, "power" is generated as electrons move between atoms. Thus, that is your goal as an electron in this game. Move between the atoms and connect the circuit by reaching the end gate in each level.
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Comments
Fun frustrating game! I love the concept of electricity :).
Good game, I got stuck on level 7. The input delay is a bit annoying tho, it could be a bit better
Fun game with a good minimalist style. I was stuck at level 5 for a bit, but it quickly became my favorite as I started trimming more and more distance off my path. Definitely preferred something like that, with lots of different path options, to the gauntlet types that were a bunch of difficult shots in a row (I had to give up on Level 7). I also like the commitment to the theme, especially the frowney omegas on the ohms. Nice job!
I love the concept! the game is really fun, i find the timings to be a bit too tight but i had a lot of fun!
I know, I didn't playtest enough to fine tune it. The game is much harder than I anticipated, especially the last level. Thanks for playing!