I was clicking choices at random until I noticed that the robot on the side was actually being updated. Fun!
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Modus Operandi's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #234 | 3.122 | 3.250 |
Presentation (graphics, audio) | #286 | 2.882 | 3.000 |
Fun | #334 | 2.322 | 2.417 |
Theme | #397 | 2.242 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Modus Operandi means behaviour, so here you build and program robots mode of operating.
Comments
Impressively silly level of customization for a jam game, nice work!
Just loved it when I added a bear leg to my dog-donkey-cat robot. More context and objectives could be great to bring an achievement feeling and some gameplay loop. Also, the music is incredible, but I will hate you the moment it restarts for the 1000th time in my head :D
i dont think a better game exists. where else can i make Destroyer Of Worlds with gunglasses
It could be a really good feature in one of your future full ames i love it and especially that its very polished and modular, good job dude. Really cool entry!
Loved the cute theming to this game alongside the HUGE amount of customization. Like seriously this has more different kinds of robot customization than I see in some commercial releases. I also liked how the rating system had little blurbs about the robot that you've made. It reminds me a lot of Game Dev Tycoon. It did get a bit tedious selecting all the individual components for each robot and was mostly trial and error to figure out what the most optimal models were. I also got stuck trying to figure out where to enter the name after I got to the submit page cause it was on a previous menu. After tinkering around a bit I think the most I got was like 7k on release. Overall really unique take on the mode theme for the jam. Nice work!
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