Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

MoaiView game page

Explore Easter Island, take photos, and ride your scooter
Submitted by EmptyCastle — 9 hours, 18 minutes before the deadline
Add to collection

Play game

Moai's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (graphics, audio)#1033.8713.871
Originality#1273.6453.645
Theme#2323.1293.129
Fun#2472.8062.806

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
Moai is based around the theme: Mode. This game uses the statistical interpretation of Mode: "A value that appears most often in a data set." In Moai, players will study the facial features of each Moai (Easter Island Heads) and sort them into one of three groups: Hotu Iti, Koro Orongo, or Miru. These 3 groups are three of the historical families from ancient Rapa Nui (Easter Island). After sorting, the group associated with the most Moai (The Mode), are then determined to of been the most influential historical family on Rapa Nui. A massive discovery for the scientific community!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

Needless to say that I spent more time cruising around the island than taking the pictures as I was tasked to do. I loved the relaxing experience.

Developer

Thanks so much for playing! I'm glad you enjoyed the vibe :)

Submitted

Very cool experience, makes me feel so relaxed, i very much enjoyed the game! Presentation is on top, the ONLY thing that wasn't perfect was the scooter, it was kinda hard to turn sometimes, and acceleration was very slow, but thats just a nitpick. Good game!(check out our game if you will have time, we need ratings a lot xd)

Developer

Hey thanks for playing! Yeah the scooter can be a little bit cumbersome at times, especially if the game is running at a lower framerate, which it usually is in the web player. Idk if that was your experience or not. I'm looking into it for future releases.

I will certainly try to find some time to give yours a play!

Submitted

So I tried to connect my controller, but somewhat the camera was a bit weird. I tried to take off anyway and I guess I ended up flying lol

Taking picture is pretty fun. Really enjoying the visuals and music. Great job!

Developer

Woah! That's interesting. I'd love to hear more about how you managed to do that if you have the time.

Submitted(+1)

I tried to step on the gas on a ramp-y part? And somewhat suddenly I got a big air boost and just went off flying

Submitted

It ran great on the web. I really appreciate the render distance, being able to see across the whole island was pretty magical. I'm also impressed you tackled a 3d adventure so well for a game jam, thats pretty ambitious!

Developer(+1)

Thanks foy playing!

I tried really hard to get a long render distance. There's a few tricks at play there. But the main ones are that the grass only renders at about 1/10th of the render distance as the terrain. Not calculating shadows also helped a lot with it.

Submitted

The performance was pretty good, did you test it with baked shadows at all?

Developer(+1)

I did not. I just didn't have the time to mess with any of it. I'm thinking about adding some shadows to a later version.

Submitted

Smart, it wouldn't have added anything your game didn't need.

Submitted

Unfortunately couldn't play because I have no gamepad, but just wanted to say it looks really impressive

Developer

Thank you! I'm sorry you couldn't play. There will be keyboard support in a later version of the game

Submitted

this is not the type of game i was expecting to see from this jam, wow! i love this kind of stuff! games where you explore and piece together answers from the environment are some of my absolute favorites. (aka: outer wilds enjoyer) i had so much fun covering every inch of rapa nui to find my next clue. the scooter was a little finicky at times - i found myself having to call for help a lot, since for some reason driving in reverse wasn’t working - but it still felt incredibly good to control. i also love the overall vibes and modelling work in the game, it’s all very well done and well polished for something made in such a short timeframe. nice work!!! :)

Submitted

I was confused by the reverse driving thing for a bit as well, but it works if you hold reverse and choose a direction.

Developer

I'm glad someone picked up on the Outer Wilds influence :) I'm glad you had some fun, thanks for playing!

I think someone else mentioned it, but you need to hold Left Trigger while stopped to reverse. 

Viewing comments 26 to 21 of 26 · Next page · Last page