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A jam submission

MODEView game page

3rd-person precision-platformer with time trials
Submitted by fingmakes — 12 hours, 21 minutes before the deadline
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MODE's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3422.2552.875
Theme#3642.4513.125
Originality#3752.4513.125
Presentation (graphics, audio)#4082.0592.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
The character can swap between multiple modes of travel to get the fastest time in an open world of time trials and challenges.

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Comments

Submitted(+1)

Nice entry. As others have stated the camera is pretty disorienting, but I managed to play through it alright. The mode shifting mechanic does have some potential and it was cool to see some of the other ideas that you came up with at the end. The infinite jump saved me a couple of times for sure haha. For me the highlight of the project was the UI art, it really stands out and was really stylistic and readable, so great work on that too. 

Developer

Hey thank you so much!

Submitted

Jump, chess piece, jump, and chess piece. I will jump forever. That was super fun to have movement like that. :)

Developer

Nice, did you manage to break out of the sewer? There's a special dialogue I put up there :D

Submitted

I got to the part where it said end of demo of game. Can't quite remember what it said. 

Developer

Ah I meant the sky. If a player breaks the boundaries the scientist essentially tells them to come back down within monitoring range.

Submitted(+1)

I enjoyed the game's visuals and appreciated the concept of having someone commenting and influencing the gameplay. However, I couldn't progress much in the game because the constant camera movement made me dizzy. I also missed having audio in the game. Congratulations on your efforts!

Developer(+1)

Hey thanks! Yeah I had a friend test and they said much the same, camera needs adjustments and scaling for preference. I couldn't find any placeholder music in time, but I hope the rushing water was nice :D

Submitted(+1)

What you got so far is pretty fun. I’d be interested to see a more polished version.

Developer

Hey, thanks! That means a lot :D