The idea seems cool, but I struggled a bit understanding what was going on. I couldn't tell if I was hitting the bad guys, I wasn't sure what going in slow mo mode was doing for me, and I struggled to see the scene due to the lighting. With that being said, I appreciated the naruto run and animations in general. I think some feedback when you land a hit or when you're getting hit would go a long way.
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Out of Body's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #450 | 1.667 | 2.125 |
Originality | #451 | 1.863 | 2.375 |
Presentation (graphics, audio) | #468 | 1.471 | 1.875 |
Fun | #481 | 1.177 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
Out of Body represents Mode from the computer definition, a distinct setting or change in function https://en.wikipedia.org/wiki/Mode_(user_interface).
The Out of Body Mode special ability switches the player to 2D and enables increased mobility + slomo.
This is the main Mode function to get to the end of the level the fastest and safest.
Thanks!
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