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CSP SURVIVORS's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #475 | 1.258 | 1.714 |
Presentation (graphics, audio) | #477 | 1.258 | 1.714 |
Originality | #483 | 1.153 | 1.571 |
Theme | #486 | 0.734 | 1.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent Mode?
The game has a survival mode
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Comments
just fyi, chrome is flagging the download as a suspicious file.
edit: okay, it's not malware, but it's not good. the player character is a colored rectangle holding a twirly jpeg of an m9. the enemies are colored rectangles. this is forgivable, but the shooting gives absolutely no feedback. you can't see where your bullets go. I'm not sure you even HAVE bullets, I think possibly you just click on enemies and they die a la like cookie clicker, so it's a top-down shooter where you don't actually shoot anything? enemy "AI" was significantly dumber than Hotline Miami, a topdown shooter apparently known for its bad AI. you could shoot enemies through walls. the soundtrack was kind of cool but either the sound effects included loud, jarring flatline type tones and contextless swearing, or those were part of the music track itself, I couldn't tell, but not pleasant to hear.
none of this was THE WORST part, however. I could have overlooked a lot of this and still tried to get to see some of the upgrades shown in the screenshot. the worst part, and I don't know how this is possible because I developed my game in godot also, is that the app's screen doesn't properly 'capture' your mouse, so in trying to aim I would frequently move my mouse out of the bounds of the screen and I'd be clicking on my web browser or my desktop or whatever instead, and the game would get sent to back. and this was exacerbated by there being no fullscreen option.
sorry
i made it in just a day so i dint have that much time to fix other things
I'm a gun running around and shoot the green blocks!
A top down shooter just lives and dies by how the the shooting feels and there are no projectiles or anything in this game, the enemis just die if you click them. It would have felt much nicer if an actual bullet flies towards the cursor (also it shouldn't just go through walls and fire constantly). With a bit more polish it could've been a real fun game though
i dint have any time to make all of that
i did everything in only a day
I mean, I'm not trying to drag you or anything but we had 15 days for this jam so like...this isn't the greatest excuse?
i started the jam not too early and i had an exam coming up soon