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A jam submission

Selene's Gunfire SymphonyView game page

Submitted by skullsnatcher — 33 minutes, 56 seconds before the deadline

Play game

Selene's Gunfire Symphony's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#15.0005.000
Difficulty (hard but not rigged or impossible)#153.0003.000
User Exprience#223.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • This is a really cool little concept, I could see it fitting on the arcade well. It looks excellent for the time-frame of the game jam. The game design elements, cutscenes, menus and mechanics are so good. Its hard to think you got all this done within the 6 day time period, such a great achievement right there. Along with that it is easily in the top 10% of games submitted Due to the nature of physics its pretty hard to get the difficulty curve right I think your almost there but it could use a slight adjustment juggling levels perhaps. I did notice at times i think the left and right click should be opposite and some of the judges didnt like playing this on the laptop (meaning they didnt realise you could use the buttons instead of the touchpad) Please do flick us a message on discord around the future of your game or if you need advice or support.

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Comments

Submitted

where is the password

Submitted(+1)

Dude this is so cool!

I totally could see myself playing this for a few hours on newgrounds :D