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The jet Jack's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| User Exprience | #3 | 4.000 | 4.000 |
| Difficulty (hard but not rigged or impossible) | #15 | 3.000 | 3.000 |
| Game Design | #35 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Great little game, fits the theme well. It had mixed reviews from our judges but i can really appreciate all of the work involved. The player movement, rotation all feels good and responsive. The UI could be improved a bit but im sure you just ran out of time. I suggest giving a difficulty curve/balance pass, a UI pass and a bug fixing pass. I think you should keep working on this and show us the improved version. Please do flick us a message on discord around the future of your game or if you need advice or support.
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Comments
i liked this. simple and cool game. i went for damage or rate of fire always and made it to level 7 and the enemies stopped spawning. good stuff.
Thank you for the feedback! :D
There was probably some bug :/
Very Solid entry. I like the diversity of the upgrade system, though (personal preference) would like a bit more control over the upgrades on offer. Maybe 1 balloon each for a random upgrade within each major category (weapon, jetpack, and health). That way I'm not forced to say, upgrade my health if that's not something I care about.
Anyway, Great Job!
Thank you for the feedback! :D
Visually separating the balloons by upgrade types is a good idea, but I believe giving something related to health every round would break the game.
Haha, I could definitely see that happening
it is very good
Thanks! o/
i loved the idea nice controls and game
Thanks! :D