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Chaos Mage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Relevance | #2 | 3.556 | 3.556 |
Overall | #4 | 3.111 | 3.111 |
Originality | #6 | 3.222 | 3.222 |
Fun Factor | #6 | 2.778 | 2.778 |
Accessibility | #7 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fairly decent. Probably one of the bigger problems was the combat turns took a long time, moving should be sped up by at least 2x. Also I got stuck in an infinite sleep or something because my character just went to sleep and never woke up again, which lasted many many rounds until he died. Also I didn't really see much point to the "chaos pool" mechanic, I'd summon 3 spells, and that was that. Maybe if I could summon like, unlimited spells, and the chaos pool also acted as your mana so you had to balance summoning spells, enchanting spells, and casting spells together.
This is a really interesting take on turn based combat and rogue-like stat building. I like the straight forward pixel art and bitcrushed music, seems like a well planned and grounded submission. Adding mainly what is necessary and not getting over ambitious. I think the tutorial is overwhelming as one big block of text at the start, I didn't want to read it and just experimented to learn the mechanics instead. Great work!