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A jam submission

DowntimeView project page

An RPG about the time between quests
Submitted by Matt J E — 1 day, 22 hours before the deadline
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Downtime's itch.io page

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Comments

Submitted

Nice game, and nice mechanics! I kind of wish that the fact that the protagonists are adventurers were more present, though. Because, as-is, it seems that the protagonists could be just a group of friends? Or am I missing something?

Developer(+1)

Thanks, that means a lot. As for your question, I think you're reading it right. The players as a group of friends going around helping people is basically what I envisioned. The stakes are low and the knives don't come out because I was focused on staying firmly in the "filler episode" territory. "Filler", to me, means that the characters don't leave town/familiar spaces, they check in on background characters and solve their problems with talking.

Submitted

Yeah, I understand! I just meant that maybe it would have been nice to somehow reference the things they had done "in the other episodes". But I don't even know if that's possible/easy 😅

Anyway, kudos for the game.

Developer

Hmm, I think that goes in character creation. Players can suggest a team history and build off of that. I'll make a note of that.