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Skuffipede's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Compelling Audio (10%) | #39 | 1.937 | 2.429 |
Fun Gameplay (30%) | #47 | 1.823 | 2.286 |
Overall | #50 | 1.852 | 2.321 |
Creative Use of Jam Theme - "It is not a bug" (30%) | #54 | 1.709 | 2.143 |
Visual Presentation (30%) | #55 | 1.937 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Your Backtrace Project URL
https://backtracegamejamtriaxospherestudios.sp.backtrace.io/p/BacktraceGameJam/triage
Describe How Your Entry Fits the Jam's Theme
Our game looks like the classic centipede arcade game but has jumping mechanics like a platformer that seem like a bug but aren't. The player can jump to the top of the map to get more points then they would from playing normally.
Did you create all of your art/sound/music as a part of the game jam?
We used free unity store assets with one made texture and music track.
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Comments
I like the idea of taking an already defined game and putting a twist on it! Good job! Like FaFe said, it got real easy once I realized I could hold space and blast away
Kind reminds me of the classic (old) arcade games. Loved to see a working functional options menu, nice detail :D. Only thing I'd point out is the difficulty and content. Just by holding down the mouse button and moving non stop left and right enemies wouldn't even come into the screen, too many bullets for them to handle xD. With some balancing on this aspect it could become quite an entertaining game :D