I think it works well, not over-explaining the mechanics and letting the player explore
It took me a minute to figure out that my goal was the other green pipe. It fades into the background a bit.
You may consider being a little slower and more deliberate in introducing new mechanics, then letting players master them over on a subsequent level.
The mechanics around bouncing vs sticking were a little unclear. At first I thought I would stick to pipes and bounce off of bricks but then I bounced off of a pipe.
A few times I died and couldn't tell why...
I just figured out it was because of the limited bounces
Comments
Love,
Aaron