15.84 seconds, I enjoyed what litte there was. It played once in 16:9, but is now stuck in 1:1 ratio... Kinda artsy, but I don't think it was intended.
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astorus's itch.io pageComments
* Flat colors are awful for depth perception
* If you have two hands worth of items, you should be able to flip which one left and right click refer to
* Your hook swinging goes through colliders
* You hide the cursor on game start, so if you go back to the menu you can't actually see what you're selecting
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